Class SettingBehavior<T>
Base class for all settings stored via xaml.
Inheritance
System.Object
System.Windows.Threading.DispatcherObject
System.Windows.DependencyObject
System.Windows.Freezable
System.Windows.Media.Animation.Animatable
Microsoft.Xaml.Behaviors.Behavior
Microsoft.Xaml.Behaviors.Behavior<T>
SettingBehavior<T>
Implements
System.Windows.Media.Animation.IAnimatable
Microsoft.Xaml.Behaviors.IAttachedObject
Microsoft.Xaml.Behaviors.Behavior<T>.AssociatedObject
Microsoft.Xaml.Behaviors.Behavior.OnDetaching()
Microsoft.Xaml.Behaviors.Behavior.CreateInstanceCore()
Microsoft.Xaml.Behaviors.Behavior.Attach(System.Windows.DependencyObject)
Microsoft.Xaml.Behaviors.Behavior.Detach()
Microsoft.Xaml.Behaviors.Behavior.AssociatedType
Microsoft.Xaml.Behaviors.Behavior.Microsoft.Xaml.Behaviors.IAttachedObject.AssociatedObject
System.Windows.Media.Animation.Animatable.ApplyAnimationClock(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationClock)
System.Windows.Media.Animation.Animatable.ApplyAnimationClock(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationClock, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.Media.Animation.Animatable.BeginAnimation(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationTimeline)
System.Windows.Media.Animation.Animatable.BeginAnimation(System.Windows.DependencyProperty, System.Windows.Media.Animation.AnimationTimeline, System.Windows.Media.Animation.HandoffBehavior)
System.Windows.Media.Animation.Animatable.Clone()
System.Windows.Media.Animation.Animatable.FreezeCore(System.Boolean)
System.Windows.Media.Animation.Animatable.GetAnimationBaseValue(System.Windows.DependencyProperty)
System.Windows.Media.Animation.Animatable.HasAnimatedProperties
System.Windows.Freezable.CloneCore(System.Windows.Freezable)
System.Windows.Freezable.CloneCurrentValue()
System.Windows.Freezable.CloneCurrentValueCore(System.Windows.Freezable)
System.Windows.Freezable.CreateInstance()
System.Windows.Freezable.Freeze()
System.Windows.Freezable.Freeze(System.Windows.Freezable, System.Boolean)
System.Windows.Freezable.GetAsFrozen()
System.Windows.Freezable.GetAsFrozenCore(System.Windows.Freezable)
System.Windows.Freezable.GetCurrentValueAsFrozen()
System.Windows.Freezable.GetCurrentValueAsFrozenCore(System.Windows.Freezable)
System.Windows.Freezable.OnChanged()
System.Windows.Freezable.OnFreezablePropertyChanged(System.Windows.DependencyObject, System.Windows.DependencyObject)
System.Windows.Freezable.OnFreezablePropertyChanged(System.Windows.DependencyObject, System.Windows.DependencyObject, System.Windows.DependencyProperty)
System.Windows.Freezable.OnPropertyChanged(System.Windows.DependencyPropertyChangedEventArgs)
System.Windows.Freezable.ReadPreamble()
System.Windows.Freezable.WritePostscript()
System.Windows.Freezable.WritePreamble()
System.Windows.Freezable.CanFreeze
System.Windows.Freezable.IsFrozen
System.Windows.Freezable.Changed
System.Windows.DependencyObject.ClearValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.ClearValue(System.Windows.DependencyPropertyKey)
System.Windows.DependencyObject.CoerceValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.Equals(System.Object)
System.Windows.DependencyObject.GetHashCode()
System.Windows.DependencyObject.GetLocalValueEnumerator()
System.Windows.DependencyObject.GetValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.InvalidateProperty(System.Windows.DependencyProperty)
System.Windows.DependencyObject.ReadLocalValue(System.Windows.DependencyProperty)
System.Windows.DependencyObject.SetCurrentValue(System.Windows.DependencyProperty, System.Object)
System.Windows.DependencyObject.SetValue(System.Windows.DependencyProperty, System.Object)
System.Windows.DependencyObject.SetValue(System.Windows.DependencyPropertyKey, System.Object)
System.Windows.DependencyObject.ShouldSerializeProperty(System.Windows.DependencyProperty)
System.Windows.DependencyObject.DependencyObjectType
System.Windows.DependencyObject.IsSealed
System.Windows.Threading.DispatcherObject.Dispatcher
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Sartorius.SAF.Presentation.Behaviors
Assembly: Sartorius.SAF.Presentation.dll
Syntax
public abstract class SettingBehavior<T> : Behavior<T>, IAnimatable, IAttachedObject, IUIElementSettings where T : FrameworkElement
Type Parameters
Name | Description |
---|---|
T |
Fields
View SourceSettingKeyProperty
Defines the dependency property of the SettingKey property.
Declaration
public static readonly DependencyProperty SettingKeyProperty
Field Value
Type | Description |
---|---|
System.Windows.DependencyProperty |
Properties
View SourceSettingKey
Gets or sets the key of the setting. The key is used to save and restore the setting.
Declaration
public string SettingKey { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Methods
View SourceOnAttached()
set the HasUISettings attached property automatically to the control that defines the UI setting
Declaration
protected override void OnAttached()
Overrides
Microsoft.Xaml.Behaviors.Behavior.OnAttached()
View Source
Restore(Object)
Restore a given settings.
Declaration
public abstract void Restore(object settings)
Parameters
Type | Name | Description |
---|---|---|
System.Object | settings |
Store()
Gets the control settings.
Declaration
public abstract object Store()
Returns
Type | Description |
---|---|
System.Object |
Implements
System.Windows.Media.Animation.IAnimatable
Microsoft.Xaml.Behaviors.IAttachedObject